This kit contains the tabletop boardgame Election Night, which is recommended for ages 8 & up.
Use it to teach about the Electoral College and U.S. Geography and to practice math skills--there's an addition and a multiplication version!
It pairs well with the U.S. Geography toolkit.
This kit contains 24 hieroglyph stamps, ink pads, and paper, plus an activity book with the activity sheets laminated so you can do them with a dry erase marker.
Use it to teach about ancient Egypt, archeology, and translating.
It pairs well with the book The Shipwrecked Sailor(opens in a new tab).
This kit contains the tabletop boardgame Legendary Inventors, which is recommended for ages 10 & up.
Use it to teach about famous inventors, the history of technology, and the importance of collaboration in scientific discovery.
It pairs well with biographies of inventors like Lives of the Scientists: Experiments, Explosions, and What the Neighbors Thought(opens in a new tab) and makes a great jumping off point for choosing an invention or inventor to study in more detail.
This kit contains the board game, Passport to Culture.
Use it to teach geography and etiquitte in different countries.
It pairs well with the Globe Toolkit.
This kit contains a U.S. Map puzzle, a how to draw the states book, and a Guess in 10 card game with a trivia card for each state.
Use it to teach geography, memorize state capitals, or learn about making maps.
It pairs well with the books The Scrambled States of America(opens in a new tab) and How to Make a Cherry Pie and see the U.S.A.(opens in a new tab) as well as any atlas of the United States. (Try a Road Atlas from the adult collection!)
This kit contains a hands-on teaching globe, a deck of Geocards with the outline of 50 different countries, a measuring tape, a magnifying glass, and a toy car and plane.
Use it to teach continents, latitude and longitude--even seasons and weather if you're feeling ambitious!
It pairs well with the Solar System Model Toolkit.